Live · 178.105.81.142

The Stats

Who is in the arena right now, who leads, what was the last match? Everything here is collected locally on the server — data-sparing, no Epic account, nothing sent to third parties.

In the match now

Acquiring both server signals…

Instant Rumble

· · ·

Map unknown

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Acquiring both server signals…

Duel

· · ·

Map unknown

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Acquiring both server signals…

The Record

Completed matches with at least one human, plus the leaderboard. Pure bot rounds never count — and old data without a reliable marker stays honestly "mix unknown".

Server

“Bot-free human phase” counts rounds once at least two humans play simultaneously with no bots remaining. Bots at the start are allowed. Older mixed rounds lack this evidence. “2+ humans” counts participants across the whole round instead.

Recent matches

Showing up to 12 of the latest 50 matches within the selected filters. Default: newest first. With “Strongest field first”, unrated matches follow by date. Field strength is the average skill before the round, including bot ratings or the 1000-point fallback for older, individually unrecorded bots; it is not a measure of balance.

No match in the archive yet. Finish a round — the first entry writes itself.

The Leaderboard

Humans and bots rank together — just for fun. Recorded bots have a BOT label next to their name. Other statistics follow the server and round filters under “The Record”.

Matches
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Players
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Kills · Humans
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Arena time
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Rumble Skill — how ratings work

Humans and recorded bots start at 1000 and can rank together. Bots are marked BOT and earn their own rating from their results. In older rounds without individual bot results, bots remain estimated 1000-point opponents; unknown bot ties count as human wins. Bot difficulty is not adjusted. Short participation reduces the skill change. Normal finishes with known participants count, including playing alone against bots. Duel and Instant Rumble stay separate, and the first five rated rounds are provisional. Players are identified by name; humans and bots with the same name stay separate.

The skill selection applies to the Skill column. With a single server selected, it follows the server filter. The round filter changes other statistics but does not recalculate skill history.

Filter the leaderboard and choose columns
Add kill columns

Click a column heading to sort; click again to reverse the order.

No completed human matches yet — the leaderboard is waiting for its first name.

Multi-kills exist for newly recorded matches. A dash means older data without award telemetry — not zero.

The seven tiers

What the announcer yells, the archive counts: per player and match, from Double Kill to the very top.

  1. 2× Double Kill
  2. 3× Multi Kill
  3. 4× Mega Kill
  4. 5× Ultra Kill
  5. 6× Monster Kill
  6. 7× Ludicrous Kill
  7. 8× Holy Shit!

Live status and archive are generated locally on the server, with no Epic stats account. IPs, identifiers and chat stay private and are never published.

Without JavaScript: lean stats summary